AI Insights · Timothy · April 2024
Top 5 Co-op Games Performance in Denmark - Q1 2024
In Q1 2024, Denmark's top 5 co-op games showcased diverse trends in revenue, downloads, and active users, reflecting their popularity and engagement.
Throughout Q1 2024, the performance of Denmark's top 5 co-op games on a unified platform revealed interesting trends in revenue, downloads, and active users. The data, sourced from Sensor Tower, provides insightful details into the market dynamics.
Brawl Stars from Supercell saw a notable increase in weekly revenue, peaking at approximately $57.6K in the last week of March. The game also experienced a significant rise in weekly downloads, reaching 10.9K in mid-March. Weekly active users steadily climbed from 95.7K at the beginning of January to 197.6K by the end of March, showcasing robust user engagement.
Roblox by Roblox Corporation maintained strong weekly revenue, with a peak of around $142K in the first week of January and another high of $140.9K in the last week of March. Weekly downloads fluctuated, achieving a high of 5.4K in the final week of March. The game’s weekly active users exhibited a slight decline from 574.9K at the start of the quarter to 543.4K at the end.
Township from Playrix showed consistent weekly revenue throughout the quarter, peaking at about $25.8K in the last week of March. Weekly downloads varied, with a peak of 3.7K in mid-February. Active users demonstrated a steady trend, starting at 19.5K and ending at 20.9K.
Whiteout Survival by Century Games Pte. Ltd. had a strong performance in revenue, peaking at approximately $41.7K in the last week of March. However, weekly downloads saw a decline, starting at 4.5K in early January and dropping to 2.8K by the end of March. Active users remained relatively stable, fluctuating around the 12-14K mark throughout the quarter.
MONOPOLY GO! from Scopely, Inc. experienced stable weekly revenue, with a peak of about $37.3K in the second week of January. Weekly downloads showed a slight decrease, from 3.3K in early January to 2.2K in late March. Active users displayed a declining trend, starting at 10.1K and ending at 7.9K.
These trends highlight the dynamic nature of the co-op gaming market in Denmark. For more comprehensive insights, visit Sensor Tower.